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Research @ iHuman Lab

Classification of Reaction Time in Simulated Multiple Robot Tele-Exploration
In the teleoperated scenario, as the task difficulty increases, the performance of the operator decreases which leads to a decrease in the overall system efficiency. Thus…
Hemanth Manjunatha
Sep 2, 2025

Extracting Interpretable EEG Features from a Deep Learning Model to Assess the Quality of Human-Robot Co-manipulation
Imagine a world where robots work hand-in-hand with humans, anticipating our needs and adapting to our mental state. This future is becoming increasingly real, with…
Hemanth Manjunatha
Sep 2, 2025

SHASTA A Simulator for Human and Swarm Team Applications
Human-Swarm Teams uniquely combine the ability of swarms and cognition of humans to achieve complex behaviors. There is a need for a human-in-the-loop simulation framework…
Hemanth Manjunatha
Sep 2, 2025

Selective Eye-gaze Augmentation To Enhance Imitation Learning In Atari Games
This paper presents the selective use of eye-gaze information in learning human actions in Atari games. Extensive evidence suggests that our eye movements convey a wealth of…
Hemanth Manjunatha
Sep 2, 2025

Task Difficulty Prediction in Physical Human Interaction using EEG and Deep Learning
An experiment was conducted in which the subjects have to guide an robot under admittance control through a predefined trajectory. The damping in the admittance control was…
Hemanth Manjunatha
Sep 2, 2025

Transfer Learning of Motor Difficulty Classification in Physical Human-Robot Interaction Using Electromyography
Efficient human-robot collaboration during physical interaction requires estimating the human state for optimal role allocation and load sharing. Machine learning (ML)…
Hemanth Manjunatha
Sep 2, 2025
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